Guide to Graphics Software Tools Springer | pages: 530 | 2002 | ISBN: 0387950494 | PDF | 16,8 MB
Current graphics software and hardware combine to allow multiple-level functionality and open up new application areas for scientists of all disciplines, and for computer scientists and engineers in particular. This integrated guide explains and lists readily available and widely used graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.

<
Related news
Foundations of 3D Graphics Programming: Using JOGL and Java3DSoftware Visualization: Visualizing the Structure, Behaviour, and Evolution ...Pierre F. Tiako "Software Applications: Concepts, Methodologies, Tools, and ...Mathematical and Computer Programming Techniques for Computer GraphicsComputer Graphics World Magazine March 2010
pansy

30-03-2010, 07:26

Comments 0
Information
Members of Guest cannot leave comments.